

I tend to use the light grapple key in a heated match but countering in Fire Pro Wrestling World is harder to explain as it depends on a lot of factors in the creation of custom wrestlers. Countering and EscapingĪs far as countering goes, be quick on the draw with your button/key once they attempt an attack from an advantage (behind, while you’re on the ground, etc ). Also, they can end up staying down longer from attacks. If you end up running too low on stamina, your wrestler will stop to catch what little they can. Luckily, you can toss wrestlers out of the ring or knock them down long enough to get a lung full. Grapples and strike use up some stamina so be sure to take a breather when you can. Your wrestler has both health and stamina determined by the CAW creator. Just know you have to work up from light, then beat up your opponent with some medium attacks, then really do them in with strong attacks.Īlso, pay attention to how much you’ve been on the offense.

Never mind that for now or else this will go on forever. Occasionally, you can squeak in a stronger attack but that depends on a few factors such as your wrestler’s fight (attack) style, the opponent’s return or (defending) style, and what points are applied to what attributes. You want to progress through these levels as an opponent will reverse medium and strong grapples and strikes early in the match. Strikes and grapples have three levels: light, medium, and strong. This will come into play in part two but for now, just remember that you have to build your match. And Now The Basics of Fire Pro Wrestling Worldįire Pro Wrestling World is a Japanese wrestling game, so match build and the like is built around Japanese pro wrestling.

This is something you might want to try out yourself but I tend to go with one or two steps back from picking an opponent up for most strikes or weapon attacks. On that note, some lighter strikes might require more distance such as the middle kick.
